Senior Technical Artist – Unreal Generalist
Job Description:
- Own specific content creation pipeline or systems
- Help identify game performance issues and bottlenecks
- Act as professional user, content developer, and engineering liaison
- Support content creation in engine
- Educate and train tech artists
- Troubleshoot various Unreal content authoring related issues
- Produce assets that require Unreal technical expertise
- Collaborate with artists, TDs, and engineers to design/implement feature and pipeline improvements
- Evaluate and incorporate new engine release features
Requirements:
- 5+ years of professional experience in game development as a tech art generalist
- Unreal Engine World Partition Streaming / HLOD familiarity
- Unreal Engine Expertise both as power-user and developer (Blueprint & C++)
- Ability to expose C++ properties to Python/Blueprint
- Strong Blueprint/Python experience in the areas of tools and UI (EUW, PyQt)
- Runtime rendering profile and optimization experience
- Knowledge/familiarity of various CG art fields (ex: modeling, materials, animation, lighting, vfx, etc)
- Maya proficiency
- Experience with writing shaders
- Maya API / Plugin Experience.
Benefits:
- medical
- dental
- vision
- 401(k) match
- flexible PTO
- supplemental life and disability
- equity and profit share