Senior Technical Artist – Unreal Generalist

Job Description:

  • Own specific content creation pipeline or systems
  • Help identify game performance issues and bottlenecks
  • Act as professional user, content developer, and engineering liaison
  • Support content creation in engine
  • Educate and train tech artists
  • Troubleshoot various Unreal content authoring related issues
  • Produce assets that require Unreal technical expertise
  • Collaborate with artists, TDs, and engineers to design/implement feature and pipeline improvements
  • Evaluate and incorporate new engine release features

Requirements:

  • 5+ years of professional experience in game development as a tech art generalist
  • Unreal Engine World Partition Streaming / HLOD familiarity
  • Unreal Engine Expertise both as power-user and developer (Blueprint & C++)
  • Ability to expose C++ properties to Python/Blueprint
  • Strong Blueprint/Python experience in the areas of tools and UI (EUW, PyQt)
  • Runtime rendering profile and optimization experience
  • Knowledge/familiarity of various CG art fields (ex: modeling, materials, animation, lighting, vfx, etc)
  • Maya proficiency
  • Experience with writing shaders
  • Maya API / Plugin Experience.

Benefits:

  • medical
  • dental
  • vision
  • 401(k) match
  • flexible PTO
  • supplemental life and disability
  • equity and profit share
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